SCP - Containment Breach
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B3D.Camera Member List

This is the complete list of members for B3D.Camera, including all inherited members.

AddAnimSeq(int length) (defined in B3D.Camera)B3D.Cameraprivate
AlignToVector(float vectorX, float vectorY, float vectorZ, int axis, float rate=1) (defined in B3D.Camera)B3D.Cameraprivate
Animate(int mode=1, float speed=1, int sequence=0, float transition=0) (defined in B3D.Camera)B3D.Cameraprivate
CanSee(B3D::Entity@ destEntity) (defined in B3D.Camera)B3D.Cameraprivate
Collided(int type) (defined in B3D.Camera)B3D.Cameraprivate
CollisionEntity(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
CollisionNX(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
CollisionNY(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
CollisionNZ(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
CollisionSurface(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
CollisionTime(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
CollisionTriangle(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
CollisionX(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
CollisionY(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
CollisionZ(int collisionIndex) (defined in B3D.Camera)B3D.Cameraprivate
Copy(B3D::Entity@=null) (defined in B3D.Camera)B3D.Cameraprivate
CountChildren() (defined in B3D.Camera)B3D.Cameraprivate
CountCollisions() (defined in B3D.Camera)B3D.Cameraprivate
Distance(B3D::Entity@ destinationEntity) (defined in B3D.Camera)B3D.Cameraprivate
DistanceSquared(B3D::Entity@ destinationEntity) (defined in B3D.Camera)B3D.Cameraprivate
EmitSound(B3D::Sound@ entity) (defined in B3D.Camera)B3D.Cameraprivate
ExtractAnimSeq(int firstFrame, int lastFrame, int animSeq=0) (defined in B3D.Camera)B3D.Cameraprivate
FindChild(string name) (defined in B3D.Camera)B3D.Cameraprivate
Free() (defined in B3D.Camera)B3D.Cameraprivate
get_Animating() const property (defined in B3D.Camera)B3D.Cameraprivate
get_AnimLength() const property (defined in B3D.Camera)B3D.Cameraprivate
get_AnimSeq() const property (defined in B3D.Camera)B3D.Cameraprivate
get_AnimTime() const property (defined in B3D.Camera)B3D.Cameraprivate
get_Class() const property (defined in B3D.Camera)B3D.Cameraprivate
get_Exists() const property (defined in B3D.Camera)B3D.Cameraprivate
get_Filename() const property (defined in B3D.Camera)B3D.Cameraprivate
get_FogRangeFar() const property (defined in B3D.Camera)B3D.Cameraprivate
get_FogRangeNear() const property (defined in B3D.Camera)B3D.Cameraprivate
get_IsHidden() const property (defined in B3D.Camera)B3D.Cameraprivate
get_Mask() const property (defined in B3D.Camera)B3D.Cameraprivate
get_Name() const property (defined in B3D.Camera)B3D.Cameraprivate
get_RangeFar() const property (defined in B3D.Camera)B3D.Cameraprivate
get_RangeNear() const property (defined in B3D.Camera)B3D.Cameraprivate
GetBox(int x, int y, int z, int width, int height, int depth) (defined in B3D.Camera)B3D.Cameraprivate
GetChild(int index) (defined in B3D.Camera)B3D.Cameraprivate
GetEntityType() (defined in B3D.Camera)B3D.Cameraprivate
GetInstance() (defined in B3D.Camera)B3D.Cameraprivate
GetMatElement(int row, int column) (defined in B3D.Camera)B3D.Cameraprivate
GetMatrix(int typ, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
GetParent() (defined in B3D.Camera)B3D.Cameraprivate
GetPickMode(int pickGeometry, int obscurer) (defined in B3D.Camera)B3D.Cameraprivate
GetPitch(bool global=false, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
GetPitchTo(B3D::Entity@ destEntity) (defined in B3D.Camera)B3D.Cameraprivate
GetRoll(bool global=false, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
GetScaleX(bool global=false, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
GetScaleY(bool global=false, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
GetScaleZ(bool global=false, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
GetX(bool global=false, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
GetY(bool global=false, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
GetYaw(bool global=false, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
GetYawTo(B3D::Entity@ destEntity) (defined in B3D.Camera)B3D.Cameraprivate
GetZ(bool global=false, float tween=1) (defined in B3D.Camera)B3D.Cameraprivate
Hide() (defined in B3D.Camera)B3D.Cameraprivate
InView(B3D::Entity@ camera) (defined in B3D.Camera)B3D.Cameraprivate
Move(float x, float y, float z, bool global=false) (defined in B3D.Camera)B3D.Cameraprivate
opImplCast() (defined in B3D.Camera)B3D.Cameraprivate
opImplCast() const (defined in B3D.Camera)B3D.Cameraprivatestatic
Pick(float range) (defined in B3D.Camera)B3D.Cameraprivate
Pick(float viewportX, float viewportY) (defined in B3D.Camera)B3D.Cameraprivate
PointAt(B3D::Entity@ target, float roll=0) (defined in B3D.Camera)B3D.Cameraprivate
Position(float x, float y, float z, bool global=false) (defined in B3D.Camera)B3D.Cameraprivate
Project(float x, float y, float z, int clamp=1) (defined in B3D.Camera)B3D.Cameraprivate
Render(B3D::Model@ entity, float tween=1, int settings=-1) (defined in B3D.Camera)B3D.Cameraprivate
Reset() (defined in B3D.Camera)B3D.Cameraprivate
Rotate(float pitch, float yaw, float roll, bool global=false) (defined in B3D.Camera)B3D.Cameraprivate
Scale(float xScale, float yScale, float zScale, bool global=false) (defined in B3D.Camera)B3D.Cameraprivate
set_Mask(int mask) property (defined in B3D.Camera)B3D.Cameraprivate
set_Name(string name) property (defined in B3D.Camera)B3D.Cameraprivate
SetAnimKey(int frame, int posKey=1, int rotKey=1, int scaleKey=1) (defined in B3D.Camera)B3D.Cameraprivate
SetAnimTime(float time, int animSeq=0) (defined in B3D.Camera)B3D.Cameraprivate
SetBox(float x, float y, float z, float width, float height, float depth) (defined in B3D.Camera)B3D.Cameraprivate
SetClsColor(float red, float green, float blue) (defined in B3D.Camera)B3D.Cameraprivate
SetClsMode(int clsColor, int clsZbuffer) (defined in B3D.Camera)B3D.Cameraprivate
SetColorWrite(int b) (defined in B3D.Camera)B3D.Cameraprivate
SetCullMode(int mode) (defined in B3D.Camera)B3D.Cameraprivate
SetDepthBias(float bias, float slopebias) (defined in B3D.Camera)B3D.Cameraprivate
SetFogColor(float red, float green, float blue) (defined in B3D.Camera)B3D.Cameraprivate
SetFogDensity(float density) (defined in B3D.Camera)B3D.Cameraprivate
SetFogMode(int mode) (defined in B3D.Camera)B3D.Cameraprivate
SetFogRange(float near, float far) (defined in B3D.Camera)B3D.Cameraprivate
SetInstance(B3D::Entity@ parent) (defined in B3D.Camera)B3D.Cameraprivate
SetOrder(int order) (defined in B3D.Camera)B3D.Cameraprivate
SetParent(B3D::Entity@ parent, bool global=true) (defined in B3D.Camera)B3D.Cameraprivate
SetPickMode(int pickGeometry, int obscurer=1) (defined in B3D.Camera)B3D.Cameraprivate
SetProjMode(int mode) (defined in B3D.Camera)B3D.Cameraprivate
SetRadius(float xRadius, float yRadius=0) (defined in B3D.Camera)B3D.Cameraprivate
SetRange(float near, float far) (defined in B3D.Camera)B3D.Cameraprivate
SetReverseZ(int b) (defined in B3D.Camera)B3D.Cameraprivate
SetType(int collisionType, int recursive=0) (defined in B3D.Camera)B3D.Cameraprivate
SetViewport(int x, int y, int width, int height) (defined in B3D.Camera)B3D.Cameraprivate
SetZoom(float zoom) (defined in B3D.Camera)B3D.Cameraprivate
Show() (defined in B3D.Camera)B3D.Cameraprivate
Translate(float x, float y, float z, bool global=false) (defined in B3D.Camera)B3D.Cameraprivate
Turn(float pitch, float yaw, float roll, bool global=false) (defined in B3D.Camera)B3D.Cameraprivate