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SCP - Containment Breach
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This is the complete list of members for B3D.Texture, including all inherited members.
| Free() (defined in B3D.Texture) | B3D.Texture | private |
| get_Height() const property (defined in B3D.Texture) | B3D.Texture | private |
| get_Name() const property (defined in B3D.Texture) | B3D.Texture | private |
| get_Width() const property (defined in B3D.Texture) | B3D.Texture | private |
| GetBuffer(int frame=0) (defined in B3D.Texture) | B3D.Texture | private |
| Position(float uOffset, float vOffset) (defined in B3D.Texture) | B3D.Texture | private |
| Rotate(float angle) (defined in B3D.Texture) | B3D.Texture | private |
| Scale(float uScale, float vScale) (defined in B3D.Texture) | B3D.Texture | private |
| SetBlend(int blend) (defined in B3D.Texture) | B3D.Texture | private |
| SetBumpEnvMat(int x, int y, float envmat) (defined in B3D.Texture) | B3D.Texture | private |
| SetBumpEnvOffset(float envoffset) (defined in B3D.Texture) | B3D.Texture | private |
| SetBumpEnvScale(float envmat) (defined in B3D.Texture) | B3D.Texture | private |
| SetCoords(int coords) (defined in B3D.Texture) | B3D.Texture | private |
| SetCubeFace(int face) (defined in B3D.Texture) | B3D.Texture | private |
| SetCubeMode(int mode) (defined in B3D.Texture) | B3D.Texture | private |