SCP - Containment Breach
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CB.ParticleEmitter Member List

This is the complete list of members for CB.ParticleEmitter, including all inherited members.

AddAnimSeq(int length) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
AlignToVector(float vectorX, float vectorY, float vectorZ, int axis, float rate=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Animate(int mode=1, float speed=1, int sequence=0, float transition=0) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CanSee(B3D::Entity@ destEntity) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Collided(int type) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionEntity(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionNX(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionNY(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionNZ(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionSurface(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionTime(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionTriangle(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionX(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionY(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CollisionZ(int collisionIndex) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Copy(B3D::Entity@=null) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CountChildren() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
CountCollisions() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Distance(B3D::Entity@ destinationEntity) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
DistanceSquared(B3D::Entity@ destinationEntity) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
EmitSound(B3D::Sound@ entity) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
ExtractAnimSeq(int firstFrame, int lastFrame, int animSeq=0) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
FindChild(string name) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Free() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Free(bool deleteParticles=true) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Freeze() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_Animating() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_AnimLength() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_AnimSeq() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_AnimTime() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_Class() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_Exists() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_Filename() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_IsHidden() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_Mask() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
get_Name() const property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetBox(int x, int y, int z, int width, int height, int depth) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetChild(int index) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetEntityType() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetInstance() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetMatElement(int row, int column) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetParent() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetPickMode(int pickGeometry, int obscurer) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetPitch(bool global=false, float tween=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetPitchTo(B3D::Entity@ destEntity) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetRoll(bool global=false, float tween=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetScaleX(bool global=false, float tween=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetScaleY(bool global=false, float tween=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetScaleZ(bool global=false, float tween=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetX(bool global=false, float tween=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetY(bool global=false, float tween=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetYaw(bool global=false, float tween=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetYawTo(B3D::Entity@ destEntity) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
GetZ(bool global=false, float tween=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Hide() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Move(float x, float y, float z, bool global=false) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
opImplCast() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
opImplCast() const (defined in CB.ParticleEmitter)CB.ParticleEmitterprivatestatic
Pick(float range) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
PointAt(B3D::Entity@ target, float roll=0) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Position(float x, float y, float z, bool global=false) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Reset() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Rotate(float pitch, float yaw, float roll, bool global=false) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Scale(float xScale, float yScale, float zScale, bool global=false) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
set_Mask(int mask) property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
set_Name(string name) property (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
SetAnimKey(int frame, int posKey=1, int rotKey=1, int scaleKey=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
SetAnimTime(float time, int animSeq=0) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
SetBox(float x, float y, float z, float width, float height, float depth) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
SetInstance(B3D::Entity@ parent) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
SetParent(B3D::Entity@ parent, bool global=true) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
SetPickMode(int pickGeometry, int obscurer=1) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
SetRadius(float xRadius, float yRadius=0) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
SetType(int collisionType, int recursive=0) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Show() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Translate(float x, float y, float z, bool global=false) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Turn(float pitch, float yaw, float roll, bool global=false) (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate
Unfreeze() (defined in CB.ParticleEmitter)CB.ParticleEmitterprivate