SCP - Containment Breach
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B3D.Texture Namespace Reference

Functions

B3D::Texture Create (int width, int height, int flags=0, int frames=1)
void SetLodBias (float bias)
void SetAnisotropic (int level)
void SetTextureDivisor (int div)
void ClearFilters ()
void SetTextureFilter (string matchText, int textureFlags=0)
int get_ActiveCount () property
int get_TotalCount () property
B3D::Texture Get (int id)