SCP - Containment Breach
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CB.Room Class Reference

Private Member Functions

void Delete ()
CB::Room get_Next () const property
CB::Room get_Previous () const property
void InsertAfter (CB::Room@)
void InsertBefore (CB::Room@)

Private Attributes

int Zone
int Found
B3D::Pivot Object
float X
float Y
float Z
int Angle
CB::RoomTemplate Template
float Distance
B3D::Channel SoundCHN
CB::Forest Forest
carray< int > SoundEmitter
carray< B3D::Pivot@> SoundEmitterObject
carray< float > SoundEmitterRange
carray< B3D::Channel@> SoundEmitterCHN
carray< B3D::Light@> Lights
carray< float > LightIntensity
carray< B3D::Sprite@> LightSprites
carray< B3D::Entity@> Objects
carray< B3D::Entity@> Levers
carray< CB::Door@> Doors
carray< CB::NPC@> NPC
CB::MaintenanceTunnel MaintenanceTunnel
carray< CB::Room@> Adjacent
carray< CB::Door@> AdjacentDoor
carray< B3D::Texture@> Textures
int MaxLights
carray< int > LightSpriteHidden
carray< B3D::Pivot@> LightSpritesPivot
carray< B3D::Sprite@> LightSprites2
carray< int > LightHidden
carray< int > LightFlicker
CB::Triggerbox FirstTriggerbox
float MaxWayPointY
carray< float > LightR
carray< float > LightG
carray< float > LightB
carray< B3D::Mesh@> LightCone
carray< B3D::Sprite@> LightConeSpark
carray< float > LightConeSparkTimer
float MinX
float MinY
float MinZ
float MaxX
float MaxY
float MaxZ

The documentation for this class was generated from the following file: