|
|
string | ToString (bool b) |
|
string | ToString (float f) |
|
string | ToString (double d) |
|
string | ToString (int8 i) |
|
string | ToString (uint8 u) |
|
string | ToString (int16 i) |
|
string | ToString (uint16 u) |
|
string | ToString (int i) |
|
string | ToString (uint u) |
|
string | ToString (int64 i) |
|
string | ToString (uint64 u) |
|
void | B3D.DebugLogRuntimeStats () |
|
Channel | B3D.PlayMusic (string midifile, int mode=0) |
|
B3D::Bank | B3D.Bank.Create (int size=0) |
|
int | B3D.Bank.StringSize (string str) |
|
B3D::Buffer | B3D.Buffer.get_Back () property |
|
B3D::Buffer | B3D.Buffer.get_Depth () property |
|
B3D::Buffer | B3D.Buffer.get_Graphics () property |
|
B3D::Buffer | B3D.Buffer.Set (B3D::Buffer@ buffer, B3D::Buffer@ depth=null, int pass=0) |
|
void | B3D.Buffer.CopyPixel (int srcX, int srcY, B3D::Buffer@ srcBuffer, int destX, int destY, B3D::Buffer@ destBuffer=null) |
|
void | B3D.Buffer.CopyPixelFast (int srcX, int srcY, B3D::Buffer@ srcBuffer, int destX, int destY, B3D::Buffer@ destBuffer=null) |
|
B3D::Font | B3D.Font.get_Current () property |
|
void | B3D.Font.set_Current (B3D::Font@ font) property |
|
int | B3D.Font.get_Width () property |
|
int | B3D.Font.get_Height () property |
|
int | B3D.Font.StringWidth (string str) |
|
int | B3D.Font.StringHeight (string str) |
|
string | B3D.Font.Path (string facename) |
|
B3D::Movie | B3D.Movie.Open (string file) |
|
B3D::Image | B3D.Image.Create (int width, int height, int frames=1, int flags=0) |
|
int | B3D.Image.get_Count () property |
|
B3D::Image | B3D.Image.Get (int id) |
|
void | B3D.Image.SetAutoMidHandle (int enable) |
|
int | B3D.RectsOverlap (int x1, int y1, int width1, int height1, int x2, int y2, int width2, int height2) |
|
int | B3D.CountGfxDrivers () |
|
string | B3D.GfxDriverName (int driver) |
|
void | B3D.SetGfxDriver (int driver) |
|
int | B3D.CountGfxModes () |
|
int | B3D.GfxModeExists (int width, int height, int deprecated=0) |
|
int | B3D.GfxModeWidth (int mode) |
|
int | B3D.GfxModeHeight (int mode) |
|
int | B3D.get_AvailVidMem () property |
|
int | B3D.get_TotalVidMem () property |
|
float | B3D.get_DPIScaleX () property |
|
float | B3D.get_DPIScaleY () property |
|
int | B3D.GfxDriver3D (int driver) |
|
int | B3D.CountGfxModes3D () |
|
int | B3D.GfxMode3DExists (int width, int height, int depth) |
|
int | B3D.GfxMode3D (int mode) |
|
int | B3D.Windowed3D () |
|
void | B3D.Graphics (int width, int height, int depth=0, int mode=0, int hide=0) |
|
void | B3D.Graphics3D (int width, int height, int depth=0, int mode=0, int hide=0) |
|
void | B3D.EndGraphics () |
|
int | B3D.get_GraphicsLost () property |
|
int | B3D.get_GraphicsInFocus () property |
|
void | B3D.set_GraphicsLevel (int level) property |
|
int | B3D.get_GraphicsLevel () property |
|
int | B3D.get_ScanLine () property |
|
void | B3D.Flip (int vwait=1) |
|
int | B3D.get_GraphicsWidth () property |
|
int | B3D.get_GraphicsHeight () property |
|
int | B3D.get_GraphicsDepth () property |
|
void | B3D.SetOrigin (int x, int y) |
|
void | B3D.SetViewport (int x, int y, int width, int height) |
|
void | B3D.SetColor (int red, int green, int blue, int alpha=255) |
|
void | B3D.GetColor (int x, int y) |
|
int | B3D.GetColorRed () |
|
int | B3D.GetColorGreen () |
|
int | B3D.GetColorBlue () |
|
int | B3D.GetColorAlpha () |
|
void | B3D.SetClsColor (int red, int green, int blue, int alpha=255) |
|
void | B3D.Cls () |
|
void | B3D.Plot (int x, int y) |
|
void | B3D.Rect (int x, int y, int width, int height, int solid=1) |
|
void | B3D.Oval (int x, int y, int width, int height, int solid=1) |
|
void | B3D.Line (int x1, int y1, int x2, int y2) |
|
void | B3D.Text (int x, int y, string text, int xPos=0, int yPos=0) |
|
string | B3D.ConvertToANSI (string str) |
|
string | B3D.ConvertToUTF8 (string str) |
|
void | B3D.CopyRect (int sourceX, int sourceY, int width, int height, int destX, int destY, Buffer@ srcBuffer=null, Buffer@ destBuffer=null) |
|
void | B3D.CopyRectStretch (int sourceX, int sourceY, int width, int height, int destX, int destY, int destW, int destH, Buffer@ srcBuffer=null, Buffer@ destBuffer=null) |
|
void | B3D.Batching (int start) |
|
void | B3D.Write (string str) |
|
void | B3D.Print (string="") |
|
string | B3D.Input (string="") |
|
void | B3D.Locate (int x, int y) |
|
void | B3D.ShowPointer () |
|
void | B3D.HidePointer () |
|
int | B3D.get_DesktopWidth () property |
|
int | B3D.get_DesktopHeight () property |
|
void | B3D.SetLoaderMatrix (string fileExt, float xx, float xy, float xz, float yx, float yy, float yz, float zx, float zy, float zz) |
|
int | B3D.get_HWTexUnits () property |
|
int | B3D.get_GfxDriverCaps3D () property |
|
void | B3D.SetWireFrame (int enable) |
|
void | B3D.SetAntiAlias (int enable, int samples=2) |
|
void | B3D.SetAmbientLight (float red, float green, float blue) |
|
void | B3D.ClearCollisions () |
|
void | B3D.Collisions (int sourceType, int destinationType, int method, int response) |
|
void | B3D.UpdateWorld (float elapsedTime=1) |
|
void | B3D.CaptureWorld () |
|
void | B3D.BeginRender (float tween=1, int mask=-1) |
|
void | B3D.EndRender () |
|
void | B3D.RenderWorld (float tween=1, int cam=0, int mask=-1, int settings=-1) |
|
void | B3D.ClearWorld (int entities=1, int brushes=1, int textures=1, int effects=1) |
|
int | B3D.get_TrisRendered () property |
|
int | B3D.get_Batches () property |
|
float | B3D.GetStats3D (int type) |
|
void | B3D.SetScissorRect (int enable, int x=0, int y=0, int width=0, int height=0) |
|
float | B3D.DistanceSquared (float x1, float x2, float y1, float y2, float z1=0, float z2=0) |
|
void | B3D.SetHardwareSkinning (int enable) |
|
int | B3D.get_MemoryLoad () property |
|
int | B3D.get_TotalPhys () property |
|
int | B3D.get_AvailPhys () property |
|
int | B3D.get_TotalVirtual () property |
|
int | B3D.get_AvailVirtual () property |
|
int | B3D.get_RunningOnWine () property |
|
B3D::Texture | B3D.Texture.Create (int width, int height, int flags=0, int frames=1) |
|
void | B3D.Texture.SetLodBias (float bias) |
|
void | B3D.Texture.SetAnisotropic (int level) |
|
void | B3D.Texture.SetTextureDivisor (int div) |
|
void | B3D.Texture.ClearFilters () |
|
void | B3D.Texture.SetTextureFilter (string matchText, int textureFlags=0) |
|
int | B3D.Texture.get_ActiveCount () property |
|
int | B3D.Texture.get_TotalCount () property |
|
B3D::Texture | B3D.Texture.Get (int id) |
|
string | B3D.Effect.GetError () |
|
B3D::Brush | B3D.Brush.Create (float red=255, float green=255, float blue=255) |
|
int | B3D.Brush.get_Count () property |
|
B3D::Brush | B3D.Brush.Get (int id) |
|
void | B3D.TFormPoint (float x, float y, float z, Entity@ sourceEntity, Entity@ destEntity) |
|
void | B3D.TFormVector (float x, float y, float z, Entity@ sourceEntity, Entity@ destEntity) |
|
void | B3D.TFormNormal (float x, float y, float z, Entity@ sourceEntity, Entity@ destEntity) |
|
float | B3D.get_TFormedX () property |
|
float | B3D.get_TFormedY () property |
|
float | B3D.get_TFormedZ () property |
|
float | B3D.VectorYaw (float x, float y, float z) |
|
float | B3D.VectorPitch (float x, float y, float z) |
|
Entity | B3D.LinePick (float x, float y, float z, float dx, float dy, float dz, float radius=0) |
|
float | B3D.get_PickedX () property |
|
float | B3D.get_PickedY () property |
|
float | B3D.get_PickedZ () property |
|
float | B3D.get_PickedNX () property |
|
float | B3D.get_PickedNY () property |
|
float | B3D.get_PickedNZ () property |
|
float | B3D.get_PickedTime () property |
|
Entity | B3D.get_PickedEntity () property |
|
Surface | B3D.get_PickedSurface () property |
|
int | B3D.get_PickedTriangle () property |
|
B3D::Mesh | B3D.Mesh.Find (string file) |
|
B3D::Mesh | B3D.Mesh.Create (B3D::Entity@ parent=null) |
|
B3D::Mesh | B3D.Mesh.CreateCube (B3D::Entity@ parent=null) |
|
B3D::Mesh | B3D.Mesh.CreateSphere (int segments=8, B3D::Entity@ parent=null) |
|
B3D::Mesh | B3D.Mesh.CreateCylinder (int segments=8, int solid=1, B3D::Entity@ parent=null) |
|
B3D::Mesh | B3D.Mesh.CreateCone (int segments=8, int solid=1, B3D::Entity@ parent=null) |
|
B3D::Camera | B3D.Camera.Create (B3D::Entity@ parent=null) |
|
float | B3D.Camera.get_ProjectedX () property |
|
float | B3D.Camera.get_ProjectedY () property |
|
float | B3D.Camera.get_ProjectedZ () property |
|
B3D::Light | B3D.Light.Create (int type=1, B3D::Entity@ parent=null) |
|
B3D::Pivot | B3D.Pivot.Create (B3D::Entity@ parent=null) |
|
B3D::Sprite | B3D.Sprite.Create (B3D::Entity@ parent=null) |
|
B3D::Plane | B3D.Plane.Create (int segments=1, B3D::Entity@ parent=null) |
|
B3D::Terrain | B3D.Terrain.Create (int gridSize, B3D::Entity@ parent=null) |
|
B3D::Listener | B3D.Listener.Create (B3D::Entity@ parent, float rolloffFactor=1, float dopplerScale=1, float distanceScale=1) |
|
void | B3D.CombineKeys (int flush) |
|
bool | B3D.KeyDown (int key) |
|
bool | B3D.KeyHit (int key) |
|
int | B3D.GetKey () |
|
int | B3D.WaitKey () |
|
string | B3D.TextInput (string txt) |
|
void | B3D.FlushKeys () |
|
string | B3D.GetKeyName (int key) |
|
int | B3D.MouseDown (int button) |
|
int | B3D.MouseHit (int button) |
|
int | B3D.GetMouse () |
|
int | B3D.WaitMouse () |
|
int | B3D.get_MouseX () property |
|
int | B3D.get_MouseY () property |
|
int | B3D.get_MouseZ () property |
|
int | B3D.get_MouseXSpeed () property |
|
int | B3D.get_MouseYSpeed () property |
|
int | B3D.get_MouseZSpeed () property |
|
void | B3D.FlushMouse () |
|
void | B3D.MoveMouse (int x, int y) |
|
int | B3D.JoyType (int port=0) |
|
int | B3D.JoyDown (int button, int port=0) |
|
int | B3D.JoyHit (int button, int port=0) |
|
int | B3D.GetJoy (int port=0) |
|
int | B3D.WaitJoy (int port=0) |
|
int | B3D.get_JoyCount () property |
|
int | B3D.JoyConnected (int port=0) |
|
float | B3D.JoyX (int port=0) |
|
float | B3D.JoyY (int port=0) |
|
float | B3D.JoyZ (int port=0) |
|
float | B3D.JoyU (int port=0) |
|
float | B3D.JoyV (int port=0) |
|
float | B3D.JoyPitch (int port=0) |
|
float | B3D.JoyYaw (int port=0) |
|
float | B3D.JoyRoll (int port=0) |
|
int | B3D.JoyHat (int port=0) |
|
int | B3D.JoyXDir (int port=0) |
|
int | B3D.JoyYDir (int port=0) |
|
int | B3D.JoyZDir (int port=0) |
|
float | B3D.JoyLeftTrigger (int port=0) |
|
float | B3D.JoyRightTrigger (int port=0) |
|
int | B3D.JoyUDir (int port=0) |
|
int | B3D.JoyVDir (int port=0) |
|
void | B3D.JoyVibrate (int port, float left, float right) |
|
void | B3D.StopJoyVibrate (int port) |
|
void | B3D.FlushJoy () |
|
void | B3D.set_DirectInputEnabled (int enable) property |
|
int | B3D.get_DirectInputEnabled () property |
|
float | B3D.Sin (float degrees) |
|
float | B3D.Cos (float degrees) |
|
float | B3D.Tan (float degrees) |
|
float | B3D.ASin (float value) |
|
float | B3D.ACos (float value) |
|
float | B3D.ATan (float value) |
|
float | B3D.ATan2 (float floata, float floatb) |
|
float | B3D.Sqr (float value) |
|
float | B3D.Floor (float value) |
|
float | B3D.Ceil (float value) |
|
float | B3D.Exp (float value) |
|
float | B3D.Log (float value) |
|
float | B3D.Log10 (float value) |
|
float | B3D.Min (float n, float m) |
|
float | B3D.Max (float n, float m) |
|
float | B3D.Clamp (float v, float lo, float hi) |
|
int | B3D.IsNaN (float n) |
|
float | B3D.Rnd (float from, float to=0) |
|
int | B3D.Rand (int from, int to=1) |
|
void | B3D.set_RandomSeed (int seed) property |
|
int | B3D.get_RandomSeed () property |
|
void | B3D.End () |
|
void | B3D.Stop () |
|
void | B3D.AppTitle (string, string="") |
|
void | B3D.RuntimeError (string message) |
|
void | B3D.ExceptionDialog (int enable) |
|
void | B3D.MemoryAccessViolation (string="") |
|
void | B3D.InitErrorMsgs (int number, int hasMacro=0) |
|
void | B3D.SetErrorMsg (int pos, string message) |
|
string | B3D.GetException () |
|
void | B3D.ClearException () |
|
void | B3D.Delay (int millisecs) |
|
void | B3D.Sleep (int millisecs) |
|
int | B3D.MilliSecs () |
|
string | B3D.CommandLine () |
|
string | B3D.SystemProperty (string property) |
|
string | B3D.GetEnv (string envVar) |
|
void | B3D.DisableClose () |
|
string | B3D.GetUserLanguage () |
|
string | B3D.GetLocaleInfo () |
|
B3D::Timer | B3D.Timer.Create (int hertz) |
|
string | B3D.get_ClipboardContents () property |
|
void | B3D.set_ClipboardContents (string contents) property |
|
void | B3D.MessageBox (string title, string text) |
|
void | B3D.DebugLog (string text) |
|
string | B3D.CurrentDate () |
|
string | B3D.CurrentTime () |
|
bool | CB.IsPaused () |
|
string | CB.FormatDuration (int ms, bool highPrecision=true) |
|
string | CB.Menu.InputBox (int x, int y, int width, int height, string text, int id=0, int virtualKeyboardMode=0) |
|
void | CB.Menu.DrawFrame (int x, int y, int width, int height, int xOffset=0, int yOffset=0, bool scrollY=true) |
|
bool | CB.Menu.DrawButton (int x, int y, int width, int height, string text, bool bigFont=true, bool waitForMouseUp=false, bool disabled=false) |
|
bool | CB.Menu.DrawTick (int x, int y, bool selected, bool locked=false) |
|
bool | CB.Menu.IsAnyOpen () |
|
void | CB.Menu.StartNewGame () |
|
int | CB.Options.GetInt (string section, string key) |
|
float | CB.Options.GetFloat (string section, string key) |
|
string | CB.Options.GetString (string section, string key) |
|
bool | CB.Options.PutINIValue (string section, string key, string value) |
|
B3D::Image | CB.LoadImage (string file, float scale=0, int flags=0) |
|
B3D::Mesh | CB.LoadMesh (string file, B3D::Entity@ parent) |
|
B3D::Mesh | CB.LoadAnimMesh (string file, B3D::Entity@ parent) |
|
B3D::Texture | CB.LoadTexture (string file, int flags=1) |
|
B3D::Texture | CB.LoadAnimTexture (string file, int flags, int columns, int rows, int start, int count) |
|
B3D::Brush | CB.LoadBrush (string file, int flags, float u=1, float v=1) |
|
B3D::Font | CB.LoadFont (string file, int height, bool bold=false, bool italic=false) |
|
B3D::Effect | CB.LoadEffect (string file) |
|
CB::Sound | CB.Sound.Load (string file) |
|
CB::Sound | CB.Sound.LoadTemporary (string file) |
|
CB::Stream | CB.Sound.Stream (string file, float volume=1, int customMode=2) |
|
CB::Music | CB.Music.RegisterCustom (string file) |
|
void | CB.Particles.Initialize (B3D::Camera@ camera) |
|
void | CB.Particles.Update () |
|
void | CB.Particles.FreeAll () |
|
CB::Waypoint | CB.Waypoint.get_First () property |
|
CB::Waypoint | CB.Waypoint.get_Last () property |
|
CB::Forest | CB.Forest.get_First () property |
|
CB::Forest | CB.Forest.get_Last () property |
|
CB::NPC | CB.NPC.get_First () property |
|
CB::NPC | CB.NPC.get_Last () property |
|
CB::NPC | CB.NPC.Create (Type, float x, float y, float z) |
|
int | CB.NPC.FindFreeID () |
|
void | CB.NPC.UpdateAll () |
|
void | CB.NPC.Shoot (float x, float y, float z, float hitProb=1.0, bool impactParticles=true, bool instaKill=false) |
|
void | CB.NPC.ManipulateBones () |
|
string | CB.NPC.GetBoneManipulationValue (string npcName, string boneName, string section, int valueType=0) |
|
float | CB.NPC.ChangeAngleValueForCorrectBoneAssignment (float value) |
|
CB::Room | CB.Room.get_First () property |
|
CB::Room | CB.Room.get_Last () property |
|
CB::Door | CB.Door.get_First () property |
|
CB::Door | CB.Door.get_Last () property |
|
CB::Door | CB.Door.Create (int lvl, float x, float y, float z, float yawAngle, CB::Room@ room, bool startOpen=false, int big=0, int keycard=0, string code="", bool useCollisionMesh=false) |
|
CB::TempTriggerbox | CB.TempTriggerbox.get_First () property |
|
CB::TempTriggerbox | CB.TempTriggerbox.get_Last () property |
|
CB::TempItem | CB.TempItem.get_First () property |
|
CB::TempItem | CB.TempItem.get_Last () property |
|
CB::TempDoor | CB.TempDoor.get_First () property |
|
CB::TempDoor | CB.TempDoor.get_Last () property |
|
CB::RoomTemplate | CB.RoomTemplate.get_First () property |
|
CB::RoomTemplate | CB.RoomTemplate.get_Last () property |
|
CB::TempWaypoint | CB.TempWaypoint.get_First () property |
|
CB::TempWaypoint | CB.TempWaypoint.get_Last () property |
|
CB::Waypoint | CB.Waypoint.f (float x, float y, float z, CB::Door@ door, CB::Room@ room) |
|
CB::Triggerbox | CB.Triggerbox.get_First () property |
|
CB::Triggerbox | CB.Triggerbox.get_Last () property |
|
string | CB.Triggerbox.Check (CB::Room@ room, float x, float y, float z) |
|
CB::MaintenanceTunnel | CB.MaintenanceTunnel.get_First () property |
|
CB::MaintenanceTunnel | CB.MaintenanceTunnel.get_Last () property |
|
void | CB.Map.Create (int loadingStart, float loadingCount) |
|
void | CB.Map.CreateLayout () |
|
void | CB.Map.CountRooms () |
|
void | CB.Map.ForceRooms () |
|
void | CB.Map.ForceRoom1s (int desiredCountPerZone) |
|
void | CB.Map.ForceRoom2CsAnd4s (int desired2CCountPerZone, int desired4CountPerZone) |
|
void | CB.Map.InitializeRoomRanges () |
|
void | CB.Map.SetRooms () |
|
void | CB.Map.CreateRooms (int loadingStart, float loadingCount) |
|
void | CB.Map.PreventRoomOverlaps () |
|
void | CB.Map.DrawDebug () |
|
void | CB.Map.CreateDoors () |
|
void | CB.Map.ConnectAdjacentRooms () |
|
CB::Room | CB.Room.Create (int zone, int shape, float x, float y, float z, int angle, string name) |
|
void | CB.Map.SetupTriggerBoxes (CB::Room@ room) |
|
B3D::Pivot | CB.LoadRMesh (string file, RoomTemplate@ template=null) |
|
CB::Decal | CB.Decal.get_First () property |
|
CB::Decal | CB.Decal.get_Last () property |
|
CB::Decal | CB.Decal.Create (int id, float x, float y, float z, float pitch, float yaw, float roll) |
|
CB::ItemTemplate | CB.ItemTemplate.get_First () property |
|
CB::ItemTemplate | CB.ItemTemplate.get_Last () property |
|
CB::Item | CB.Item.get_First () property |
|
CB::Item | CB.Item.get_Last () property |
|
CB::Inventory | CB.Inventory.get_First () property |
|
CB::Inventory | CB.Inventory.get_Last () property |
|
CB::Item | CB.Item.Create (string name, float x, float y, float z) |
|
CB::Item | CB.Item.CreateCup (string drinkName, float x, float y, float z, int r, int g, int b, float a=1) |
|
CB::ItemTemplate | CB.Item.FindTemplate (string name) |
|
void | CB.Player.MoveToPocketDimension () |
|
bool | CB.Player.IsInReachableRoom (bool is049ChamberReachable=false) |
|
void | CB.Dreamfilter.Update (float power) |
|
CB::Console::Msg | CB.Console.Msg.get_First () property |
|
CB::Console::Msg | CB.Console.Msg.get_Last () property |
| void | CB.Console.CreateMessage (string txt, int r=-1, int g=-1, int b=-1, bool isCommand=false) |
| | Sends a message to the console.
|
|
CB::NPC::Type | CB.Console.NPCNameToType (string name) |
|
string | CB.Console.NPCTypeToName (CB::NPC::Type, bool plural=false) |
|
void | CB.Console.ListNPCTypes () |
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void | CB.Console.SpawnNPC (CB::NPC::Type, string stateStr="") |
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void | CB.Console.ChangeNPCSpeed (CB::NPC::Type, float speed) |
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void | CB.Console.PrintNPCState (CB::NPC::Type) |
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bool | CB.Console.CheckCanToggleNPC (CB::NPC::Type) |
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void | CB.Console.EnableNPC (CB::NPC::Type) |
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void | CB.Console.DisableNPC (CB::NPC::Type) |
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CB::Event | CB.Event.get_First () property |
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CB::Event | CB.Event.get_Last () property |
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CB::Sound | CB.Event.LoadSound (CB::Event@ event, string file, int num=0) |
| CB::Event | CB.Event.Create (string eventName, string roomName, int id, float probability=0) |
| | Creates an event.
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| float | CB.Event.UpdateElevator (float state, CB::Door@ door1, CB::Door@ door2, B3D::Entity@ room1, B3D::Entity@ room2, CB::Event@ event, bool ignorerotation=true) |
| | Updates an elevator.
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void | CB.Event.UpdateAll () |
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void | CB.Event.UpdateDimension1499 () |
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void | CB.Event.UpdateEndings () |
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void | CB.Event.IsIn914Input (CB::Room@ room, float x, float y, float z) |
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CB::SubtitleBox | CB.SubtitleBox.get_First () property |
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CB::SubtitleBox | CB.SubtitleBox.get_Last () property |
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CB::SubtitleColor | CB.SubtitleColor.get_First () property |
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CB::SubtitleColor | CB.SubtitleColor.get_Last () property |
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CB::SubtitleEntry | CB.SubtitleEntry.get_First () property |
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CB::SubtitleEntry | CB.SubtitleEntry.get_Last () property |
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CB::SubtitleToken | CB.SubtitleToken.get_First () property |
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CB::SubtitleToken | CB.SubtitleToken.get_Last () property |
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CB::QueuedSubtitleMsg | CB.QueuedSubtitleMsg.get_First () property |
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CB::QueuedSubtitleMsg | CB.QueuedSubtitleMsg.get_Last () property |
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CB::SubtitleMsg | CB.SubtitleMsg.get_First () property |
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CB::SubtitleMsg | CB.SubtitleMsg.get_Last () property |
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void | CB.Subtitles.Load () |
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void | CB.Subtitles.LoadEntities () |
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void | CB.Subtitles.Queue (string soundPath, int soundHandle, B3D::Channel@ channel, bool isStream=false) |
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void | CB.Subtitles.RemoveQueued (int soundHandle) |
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void | CB.Subtitles.RemoveQueuedByChannel (B3D::Channel@ channel, bool isStream=false) |
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void | CB.Subtitles.UpdateChannelVolume (B3D::Channel@ channel, float volume, bool isStream=false, bool isSFX=true) |
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void | CB.Subtitles.UpdateQueuedVolume (B3D::Channel@ channel, float volume, bool isStream=false) |
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void | CB.Subtitles.ResumeChannel (B3D::Channel@ channel) |
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void | CB.Subtitles.PauseChannel (B3D::Channel@ channel) |
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void | CB.Subtitles.SetQueuedPause (B3D::Channel@ channel, bool paused) |
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void | CB.Subtitles.Clear () |
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bool | CB.Subtitles.ShouldShow (CB::SubtitleEntry@ entry) |
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CB::SubtitleMsg | CB.Subtitles.TryCreate (CB::QueuedSubtitleMsg@ queue, string txt="") |
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void | CB.Subtitles.TryCreateSplit (CB::QueuedSubtitleMsg@ queue, string txtLine, int padding) |
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void | CB.Subtitles.RecalculateBoxTarget () |
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void | CB.Subtitles.BumpUp (CB::SubtitleMsg@ msg) |
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void | CB.Subtitles.Update (float factor) |
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void | CB.Subtitles.Draw () |
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void | CB.Subtitles.Render () |
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string | CB.Subtitles.StripComments (string line) |
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void | CB.Subtitles.LoadVoices (string path) |
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void | CB.Subtitles.LoadTokens (string path, int tokenType) |
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CB::SubtitleEntry | CB.Subtitles.CreateEntry (string key, string value, CB::SubtitleColor@ color, int tokenType, bool isCaptionDefault) |
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void | CB.Subtitles.CreateToken (CB::SubtitleEntry@ entry, string soundPathGroup, int tokenType) |
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CB::SubtitleToken | CB.Subtitles.GetToken (string soundPath) |
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string | CB.Subtitles.ParseSettings (CB::SubtitleEntry@ entry, string txt, bool isCaption=false) |
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bool | CB.Subtitles.ApplyDataSetting (string key, string value, CB::SubtitleEntry@ entry) |
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bool | CB.Subtitles.ApplyColorSetting (string key, string value, CB::SubtitleColor@ color) |
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CB::SubtitleColor | CB.Subtitles.FindOrAddVoice (string voice) |
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void | CB.Subtitles.CopyColor (CB::SubtitleColor@ fromColor, CB::SubtitleColor@ toColor, bool keepVoiceKey=false, bool keepBools=true) |
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bool | CB.Subtitles.ColorsMatch (CB::SubtitleColor@ firstColor, CB::SubtitleColor@ secondColor) |
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CB::SubtitleColor | CB.Subtitles.InternColor (CB::SubtitleColor@ color) |
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void | CB.Subtitles.CleanupColors () |
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CB::Achievement | CB.Achievement.get_First () property |
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CB::Achievement | CB.Achievement.get_Last () property |
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CB::AchievementMessage | CB.AchievementMessage.get_First () property |
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CB::AchievementMessage | CB.AchievementMessage.get_Last () property |
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CB::Achievement | CB.Achievement.Create (string name, bool isSCP=false) |
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void | CB.Achievement.UpdateMessages () |
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bool | Steam.Init () |
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bool | Steam.RestartAppIfNecessary (int appID) |
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void | Steam.Update () |
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void | Steam.Shutdown () |
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cstr | Steam.GetGameLanguage () |
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bool | Steam.GetOverlayState () |
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bool | Steam.GetOverlayUpdated () |
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void | Steam.SetOverlayNotificationInset (int x, int y) |
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void | Steam.SetOverlayNotificationPosition (int pos) |
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bool | Steam.SetRichPresence (cstr@ key, cstr@ value) |
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void | Steam.PublishItem (cstr@ name, cstr@ desc, cstr@ path, cstr@ imgPath) |
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void | Steam.UpdateItem (cstr@ fileID, cstr@ name, cstr@ desc, cstr@ path, cstr@ imgPath, cstr@ changelog, bool updateTags) |
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int | Steam.QueryUpdateItemStatus () |
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void | Steam.ClearItemTags () |
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void | Steam.AddItemTag (cstr@ tag) |
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void | Steam.RemoveItemTag (cstr@ tag) |
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cstr | Steam.GetPublishedItemID () |
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void | Steam.LoadSubscribedItems () |
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int | Steam.GetSubscribedItemCount () |
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cstr | Steam.GetSubscribedItemID (int id) |
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cstr | Steam.GetSubscribedItemPath (int id) |
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int | Steam.StringToIDUpper (cstr@ cid) |
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int | Steam.StringToIDLower (cstr@ cid) |
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cstr | Steam.IDToString (int upperID, int lowerID) |
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int | Steam.GetPlayerIDUpper () |
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int | Steam.GetPlayerIDLower () |
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cstr | Steam.GetPlayerName () |
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cstr | Steam.GetOtherPlayerName (int upperID, int lowerID) |
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void | Steam.PushByte (int b) |
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void | Steam.PushShort (int s) |
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void | Steam.PushInt (int i) |
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void | Steam.PushFloat (float f) |
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void | Steam.PushString (cstr@ s) |
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int | Steam.PullByte () |
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int | Steam.PullShort () |
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int | Steam.PullInt () |
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float | Steam.PullFloat () |
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cstr | Steam.PullString () |
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int | Steam.GetSenderIDUpper () |
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int | Steam.GetSenderIDLower () |
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int | Steam.LoadPacket () |
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bool | Steam.SendPacketToUser (int upperID, int lowerID) |
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bool | Steam.CloseConnection (int upperID, int lowerID) |
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bool | Steam.CreateLobby (int lobbyType, int maxMembers) |
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bool | Steam.JoinLobby (int lobbyIDUpper, int lobbyIDLower) |
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void | Steam.LeaveLobby () |
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int | Steam.GetLobbyState () |
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int | Steam.GetLobbyIDUpper () |
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int | Steam.GetLobbyIDLower () |
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int | Steam.GetNumLobbyMembers () |
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int | Steam.GetLobbyMemberIDUpper (int member) |
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int | Steam.GetLobbyMemberIDLower (int member) |
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int | Steam.GetLobbyOwnerIDUpper () |
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int | Steam.GetLobbyOwnerIDLower () |
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void | Steam.ActivateOverlayInviteDialog () |
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void | Steam.SetAcceptLobbyInvites (bool accept) |
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void | Steam.OpenOnScreenKeyboard (int mode, int x, int y, int width, int height) |
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void | Steam.CloseOnScreenKeyboard () |